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1. how can a tempest beat a raven? or a rokh? - in Ships and Modules [original thread]
Originally by: Dorther Ichnethum stop winning and get a gang i should have to use friends to take down ONE ship that is similar in gear?? anyway. no i did not have a tracking disruptor in the 5th mid slot. i will have to try this in th...
- by Chris TheNinjaPirate - at 2007.01.04 06:56:00
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2. how can a tempest beat a raven? or a rokh? - in Ships and Modules [original thread]
1v1, i can not beat a raven with my autocannon tempest. 1v1, i can not beat a rokh (with blasters) with my autocannon tempest. i cant tank well enough, and i can not do enough damage. i have decent gunnery skills. tech 2 autocannons. tech 2 armor...
- by Chris TheNinjaPirate - at 2007.01.04 05:44:00
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3. undocking from station, 30 seconds invulnerability? - in Crime and Punishment [original thread]
these other people are talking in the other thread about how they undocked from a station, and a dread popped them between the time they undocked and when they could redock. that is what has me confused. * * * * * * * * * * * * sorry for my eng...
- by Chris TheNinjaPirate - at 2007.01.02 17:44:00
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4. undocking from station, 30 seconds invulnerability? - in Crime and Punishment [original thread]
Edited by: Chris TheNinjaPirate on 02/01/2007 17:32:17 i saw someone talking on here about being blown up as soon as they left the station. but i thought that during the time you undock, you have a short time of invulnerability? i spent a lit...
- by Chris TheNinjaPirate - at 2007.01.02 17:31:00
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5. shield compensation skills useful at all? - in Skill Discussions [original thread]
hiya, i know the armor compensation skills are really good... for eanms and all that kind of thing. but are the shield compensation skills useful AT ALL? since invuln fields are active, then passive shield hardeners just kind of suck right? *...
- by Chris TheNinjaPirate - at 2007.01.01 06:28:00
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6. [request] actempest vids, prefer post-kali? - in My EVE [original thread]
any recommended actempest videos, prefer post-kali? 1v1s and small gang preferred. * * * * * * * * * * * * sorry for my english, i am new with it
- by Chris TheNinjaPirate - at 2006.12.21 22:05:00
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7. hurricane vs brutix?? - in Ships and Modules [original thread]
Originally by: Goumindong AC falloff rigs, +20% falloff oh as you tell, im a somewhat new player. dont know the game very well, just getting started in pvp. and im going to go spend 60mil per rig? the expensiveness of rigs is caused...
- by Chris TheNinjaPirate - at 2006.12.21 21:43:00
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8. hurricane vs brutix?? - in Ships and Modules [original thread]
Originally by: slothe the ignorance is strong in this one... dude its not all about dps id fly a hurricaine against your brutix and win. oh how ironic. you say i am ignorant. you say you would beat "my brutix" and yet i am not flyin...
- by Chris TheNinjaPirate - at 2006.12.21 21:41:00
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9. hurricane vs brutix?? - in Ships and Modules [original thread]
Originally by: Vasiliyan Pretty much. It's very hard to get into a situation where you can use blasters effectively but then you have so much dps. megathron 900 dps, brutix 400 or 500. everything killed so fast they can not keep up. ho...
- by Chris TheNinjaPirate - at 2006.12.21 03:27:00
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10. hurricane vs brutix?? - in Ships and Modules [original thread]
Edited by: Chris TheNinjaPirate on 20/12/2006 23:57:45 Edited by: Chris TheNinjaPirate on 20/12/2006 23:55:10 Edited by: Chris TheNinjaPirate on 20/12/2006 23:53:12 Edited by: Chris TheNinjaPirate on 20/12/2006 23:46:37 Origin...
- by Chris TheNinjaPirate - at 2006.12.20 23:46:00
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11. hurricane vs brutix?? - in Ships and Modules [original thread]
Originally by: Mutant Caldari Try the Brutix with 7x Neutron II Blasters and you will see true damage potential .Btw Null is better for longer range then Void. yes... even with electrons though, brutix can then tank and still the hurri...
- by Chris TheNinjaPirate - at 2006.12.20 21:22:00
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12. hurricane vs brutix?? - in Ships and Modules [original thread]
Edited by: Chris TheNinjaPirate on 20/12/2006 21:01:39 Edited by: Chris TheNinjaPirate on 20/12/2006 21:01:11 in quickfit i was tinkering with these ships. what i found is a bit startling to me. i assumed t2 gunnery skills, and other reas...
- by Chris TheNinjaPirate - at 2006.12.20 21:01:00
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13. HEAVY DRONES on level THREE (3) missions? - in Missions & Complexes [original thread]
decided i would try a domi on level 3s... so i am wondering if it is worth trying to take down cruisers and slower frigates in level 3s with heavy drones? thanks! * * * * * * * * * * * * sorry for my english, i am new with it
- by Chris TheNinjaPirate - at 2006.12.20 05:10:00
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14. really are level 3s more profitable than level 4s? - in Missions & Complexes [original thread]
ok, so i heard someone claim that level 3s are more profitable than level 4s. however, i have a hard time believing that? how much isk/hr can you make running level 3s vs. level 4s? * * * * * * * * * * * * sorry for my english, i am new with it
- by Chris TheNinjaPirate - at 2006.12.19 22:46:00
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15. so how badly have blasters fared since kali? - in Ships and Modules [original thread]
Originally by: Lenaria For anyone who are certain what blaster/laser ships have it worse with cap after Kali and what NOS get relative boost - a small exercise: find a case where blaster ship would run out of cap AFTER Kali and wouldnt BEF...
- by Chris TheNinjaPirate - at 2006.12.19 09:05:00
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16. so how badly have blasters fared since kali? - in Ships and Modules [original thread]
Edited by: Chris TheNinjaPirate on 19/12/2006 06:39:18 Originally by: Goumindong Blasters got a boost in the last patch. Albiet slightly, but still a boost.[quantifying that boost is rather difficult as it depends on the ship you are f...
- by Chris TheNinjaPirate - at 2006.12.19 06:30:00
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17. so how badly have blasters fared since kali? - in Ships and Modules [original thread]
there was very much speculation before kali become live that blasters would become too weak to stay competative. however, NOW is the time to actually have the discussion because ONLY NOW has there been time to adequately judge the performance. so...
- by Chris TheNinjaPirate - at 2006.12.19 05:48:00
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18. how to get R&D stuff going to get into t2 lottery? - in Science and Industry [original thread]
hello, i figure i am too late for this time of the t2 lottery... but i figure i should start working for the next time the t2 bpos are seeded. so, i looked through the stickies for information on the how/what/why of r&d and t2 lottery, but i coul...
- by Chris TheNinjaPirate - at 2006.12.18 22:40:00
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19. for dedicated probing in pvp, is 4/4/4/4 skill enough? - in Ships and Modules [original thread]
Originally by: AKULA UrQuan Hint: Pratice useing 20au probes to get "on Grid" warpin points. i am sorry, i dont understand entirely what you mean. can you expound a bit? thank you! * * * * * * * * * * * * sorry for my english, i am n...
- by Chris TheNinjaPirate - at 2006.12.18 20:47:00
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20. for dedicated probing in pvp, is 4/4/4/4 skill enough? - in Ships and Modules [original thread]
ok, thanks. i will perhaps train the astrometrics to 5 when i am done with t2 weapons and cap and tanking skills. i agree, it seems that probing has been made too easy and too chance based. * * * * * * * * * * * * sorry for my english, i am...
- by Chris TheNinjaPirate - at 2006.12.18 11:21:00
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